I’m a 3D Artist with over a decade of experience in animation and VFX. I’ve worked on international productions with studios across Australia, Norway, Japan, Vietnam, and Brazil, including Netflix productions and award-winning animation projects.
I enjoy working across the full asset creation process, from modeling and texturing to shading and final look development, adapting to both realistic and stylized visual styles. I’m proficient in Maya, Houdini Solaris, ZBrush, Substance Painter, Mari, USD, Arnold, and Redshift.
Beyond 3D, I’m passionate about storytelling, animation, and games. Growing up surrounded by nature strongly influenced my love for environments, while works from Studio Ghibli, Final Fantasy, Xenogears, and The Legend of Zelda continue to inspire my artistic approach.

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